WiFi-enabled Banjo
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WiFi-enabled Banjo | |
---|---|
Primary Contact | Michael Erskine |
Created | 31/03/2016 |
Members | Toby |
Status | Dormant |
QR code |
Toby bought a banjo and it has suffered feature creep. We are adding a WiFi hotspot and a website.
Project Overview
Project on GitHub: https://github.com/msemtd/WiFiBanjo
Status --Michael Erskine (talk) 11:20, 1 April 2016 (UTC)
- NodeMCU obtained from the far East running an Arduino core
- Power bank also secured - needs a good charging
- power connector made up with 12V to 5V step down
- GitHub project created with first Arduino sketch for Captive Portal
Info
Running the Arduino core on the NodeMCU
Captive Portal Mode
- Pretty dull and limited space for a mad, interactive website
- confusing to visitor unless we can get it to redirect automatically and open a browser on the page (a la other fancy captive wifi portals)
Client Net Mode
- banjo NodeMCU operates as WiFi client (will need AP config though!)
- perhaps have a config AP switch on there for setup - username and password protected
- NodeJS server to accept (preferably persistent) connection from banjo - WebSockets?
- we want snappy control of banjo from a globally available website - URL available as QRcode or tinyurl from handy page
- website shows if banjo is online or not - might provide location map too
- many people can connect to the website as visitors and authenticate in some manner (Facebook Auth is easy-ish)
- Performer asks crowd to do something on the website to authenticate - shares a time limited secret
- queue of visitors who want to control something on the banjo
- Performer has administrative interface and can see who wants to do what
- authenticated visitors can leave a message on the chat window
- banjo can indicate how many visitors there are
- this admin interface can be all sorts of things but a nice tablet might be best